Elemental Demise: If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the djinni was wearing or carrying.
Innate Spellcasting: The efreeti's innate spell casting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: detect magic
3/day: enlarge/reduce, tongues
1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire
Multiattack: The efreeti makes two scimitar attacks or uses its Hurl Flame twice.
Scimitar: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
Hurl Flame: Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.
The Efreeti, a lawful evil creature in Dungeons and Dragons, is a formidable opponent with a challenge rating of 11. With high AC and hit points, it is resistant to fire and has a strong constitution. Along with its physical attributes, it also possesses a charisma and intelligence of 16, making it capable of manipulating and outsmarting its adversaries. However, its alignment and tendencies towards deception and greed make it a tricky ally to work with. Overall, the Efreeti is a powerful foe that requires careful planning and strategy to overcome.
Efreeti is D&D (Dungeons & Dragons) 5th edition content, but other TTRPGs may have their own version such as a Efreeti Pathfinder edition. Want to use Efreeti in a VTT (virtual tabletop)? Try out SendingStone for free today!
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